Cyberia 2nd Edition by Douglas Rushkoff – Ebook PDF Instant Download/Delivery: 1903083249, 9781903083246
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Product details:
ISBN 10: 1903083249
ISBN 13: 9781903083246
Author: Douglas Rushkoff
This is an ideas-led, exuberant documentary about the converging strands of a new era, the empowerments of cyber-technology, and the precipitation of new ways of life. Originally written in 1994, it outlines the strands of the cyber subculture as it was emerging– the favored drugs, the influential individuals, the hackers and their motivations, the science chaos and the complexity of fractuals. This book will endure as a reminder of how modern cyberculture came about–a note to the future form an individual perceptive enough to grasp the profound effects of the cyber revolution.
Cyberia 2nd Table of contents:
Part I: Computers: Revenge of the Nerds
- Exploration of the early computer culture, including hackers, programmers, and the development of digital technologies.
- Discusses how computers were changing social dynamics and empowering a new kind of individual.
Part II: Drugs: The Substances of Designer Reality
- Examines the role of psychedelics and “smart drugs” in the cyber-subculture.
- Discusses how these substances were perceived to influence creativity, perception, and the exploration of consciousness in relation to technology.
Part III: Technoshamanism: The Transition Team
- Delves into the intersection of technology, ancient spiritual practices, and altered states of consciousness.
- Explores the idea of technology as a tool for personal and collective transformation, drawing parallels to shamanic traditions.
Part IV: Cut and Paste: Artists in Cyberia
- Focuses on the artistic and creative expressions emerging from cyberculture.
- Covers interactive media, digital art, music (like rave culture and electronic music), and their impact on cultural norms.
Part V: Warfare in Cyberia: Ways and Memes
- Examines the darker or more subversive aspects of cyberculture.
- Discusses ideas of information warfare, memetics, social engineering, and the potential for disruption and conflict in the digital realm.
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Tags: Douglas Rushkoff, Cyberia, Cyberia