Introduction to game physics with Box2D 1st Edition by Ian Parberry – Ebook PDF Instant Download/Delivery:1466565764, 9781466565760
Full download Introduction to game physics with Box2D 1st Edition after payment
Product details:
ISBN 10: 1466565764
ISBN 13: 9781466565760
Author: Ian Parberry
Table of contents:
1 Read Me First
1.1 Why Does This Book Exist?
1.2 Preconditions
1.3 Postconditions
1.4 Programming Style
1.5 Supplementary Material
I Introduction to Game Physics
2 Mathematics for Game Physics
2.1 Geometry and Linear Algebra
2.2 Reflections on Reflection
2.3 Digital Calculus
2.4 Relaxation
2.5 Exercises
3 A Rigid Body Physics Game
3.1 The Eight-Ball Pool End Game
3.2 Code Run-Through
3.3 Render World
3.4 Object World
3.5 Objects
3.6 Exercises
4 A Soft Body Physics Toy
4.1 Particles
4.2 Springs
4.3 Soft Bodies
4.4 Ragdoll Physics
4.5 Exercises
II Game Physics with Box2D
5 Getting Started
5.1 Download and Set Up Box2D
5.2 Overview of Box2D
5.3 Units
5.4 Our First Box2D App
5.5 Exercises
6 A Tale of Three Modules
6.1 The Common Module
6.2 The Math Library
6.3 The Collision Module
6.4 Shapes
6.5 The Dynamics Module
6.6 Joints
6.7 Exercises
7 The Cannon Game
7.1 The Platform and the Tower
7.2 The Heads-Up Display
7.3 The Object World
7.4 The Cannon Object
7.5 The Frame Loop and the Keyboard Handler
7.6 Son et Lumière
7.7 Exercises
8 The Collision Module
8.1 Contacts and Manifolds
8.2 Contact Listeners
8.3 AABBs
8.4 Dynamic Trees
8.5 Exercises
People also search for:
introduction to games oi06fzicdn0
introduction to physics 2
introduction to game design prototyping and development 3rd edition
introduction to quantum mechanics 2nd edition
introduction to game physics with box2d
Tags:
Ian Parberry,Introduction,game