3D Graphics for Game Programming 1st Edition by Junghyun Han – Ebook PDF Instant Download/Delivery: 9781439827376, 1439827370
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Product details:
ISBN 10: 1439827370
ISBN 13: 9781439827376
Author: Junghyun Han
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experie.
Table of contents:
Chapter 1 Modeling in Game Production
Chapter 2 Vertex Processing
Chapter 3 Rasterization
Chapter 4 Fragment Processing and Output Merging
Chapter 5 Illumination and Shaders
Chapter 6 Parametric Curves and Surfaces
Chapter 7 Shader Models
Chapter 8 Image Texturing
Chapter 9 Bump Mapping
Chapter 10 Advanced Texturing
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Tags: Junghyun Han, Graphics, Game, Programming