AutoCAD For Dummies 17th Edition by Bill Fane – Ebook PDF Instant Download/Delivery: 1119255791, 9781119255796
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ISBN 10: 1119255791
ISBN 13: 9781119255796
Author: Bill Fane
It takes some practice to get handy with AutoCAD—and it doesn’t hurt to have a good guide by your side to help get you through the rough spots. Updated to cover AutoCAD releases through the 2017 version, this new edition of AutoCAD For Dummies is an ideal companion when you’re learning the basics of the popular software. Written by a former engineer and AutoCAD teacher, the book walks you through the basics of setting up projects and making simple drawings all the way up to creating 3D models.
Beginning with an overview of the AutoCAD interface, drawing tools, and ways to adjust your view of your work, AutoCAD For Dummies offers easy-to-follow guidance on using straight and curved lines to manage properties, object selection, and creating layouts. Next, it shows you how to use advanced AutoCAD tools, including Blocks, Arrays, Xrefs, and Parametrics. Finally, you’ll find out how to move your work in to the wonderful world of 3D modeling.
- Create an AutoCAD project from the ground up
- Make and edit basic drawings starting with straight lines and curves
- Jump into advanced drawing with 3D modeling
- Find quick answers to your AutoCAD questions
It’s true that AutoCAD is tough, but with the friendly instruction in this hands-on guide, you’ll find everything you need to start creating marvelous models—without losing your cool.
AutoCAD For Dummies 17th Table of contents:
Part 1: Getting Started with AutoCAD
- Chapter 1: Introducing AutoCAD and AutoCAD LT
- Launching AutoCAD
- Drawing in AutoCAD (overview)
- Understanding Pixels and Vectors
- The Cartesian Coordinate System
- Chapter 2: The Grand Tour of AutoCAD
- Exploring the AutoCAD Interface (Ribbon, Application Menu, Command Line, Status Bar)
- Using Dynamic Input
- Working with Palettes
- The Drawing Area
- Chapter 3: A Lap around the CAD Track
- A Simple Setup
- Drawing a (Base) Plate (simple project walkthrough)
- Getting a Closer Look with Zoom and Pan
- Modifying to Make It Merrier
- Following the Plot (basic printing)
- Chapter 4: Setup for Success
- A Setup Roadmap
- A Template for Success (creating and using templates)
- Making the Most of Model Space
- Making Chapter 7: Preciseliness Is Next to CADliness
- Chapter 5: A Zoom with a View
- Zooming and Panning with Glass and Hand
- Creating and Using Named Views
- Looking Around in Layout Land
- Degenerating and Regenerating (REGEN command)
Part 2: Let There Be Lines
- Chapter 6: Along the Straight and Narrow
- Introducing the Straight-Line Drawing Commands
- Drawing Lines and Polylines
- Squaring Off with Rectangles
- Choosing Sides with POLygon
- Chapter 7: Dangerous Curves Ahead
- Drawing Arcs and Circles
- Splines: Sketchy, Sinuous Curves
- Donuts: Circles with a Difference
- Revision Clouds on the Horizon
- Scoring Points
- Chapter 8: Preciseliness Is Next to CADliness
- Controlling Your Precision (Coordinate Entry, Ortho, Polar Tracking)
- Object Snaps: Grabbing Onto Objects
- Using Object Snap Tracking
- Other Practical Precision Procedures (e.g., Snap and Grid)
- Chapter 9: Manage Your Properties
- Understanding Object Properties
- Working with Layers
- Controlling Lineweights and Linetypes
- Using the Properties Palette
- Chapter 10: Grabbing Onto Object Selection
- Methods for Selecting Objects (Window, Crossing, Fence, etc.)
- Using Filters for Selection
- Get a Grip! (Using Grips for editing)
- Chapter 11: Edit for Credit
- Your AutoCAD Toolkit (overview of modification commands)
- The Big Three: Move, Copy, and Stretch
- Rotating and Scaling Objects
- Mirroring and Filleting
- Chamfering and Blending
- Arraying Objects
- Slicing, Dicing, and Splicing (Trim, Extend, Break, Join)
- When Editing Goes Bad (Undo, Redo)
- Chapter 12: Planning for Paper
- Model Space vs. Paper Space
- Creating Layouts
- Setting Up Plot Styles
- Using Viewports
Part 3: If Drawings Could Talk
- Chapter 13: Text with Character
- Getting Ready to Write (Text Styles)
- Using Single Line Text
- Saying More in Multiline Text (mText)
- Fields and Annotative Objects
- Gather Round the Tables (creating and editing tables)
- Take Me to Your Leader (Multileaders)
- Chapter 14: Entering New Dimensions
- Adding Dimensions to a Drawing
- Understanding Dimension Types (Linear, Aligned, Radial, Angular, etc.)
- The Latest Styles in Dimensioning (Dimension Styles)
- Scaling Dimensions for Output
- Editing Dimensions and Dimension Associativity
- Chapter 15: Down the Hatch!
- Creating a Hatch
- Using the Hatches Tab
- Scaling Hatches (Annotative vs. Non-Annotative)
- Pushing the Boundaries of Hatch
- Editing Hatch Objects
- Chapter 16: The Plot Thickens
- You Say Printing, I Say Plotting
- The Plot Quickens (Quick Plot)
- Plotting the Layout of the Land
- Plotting Lineweights and Colors
- It’s a (Page) Setup!
- Continuing the Plot Dialog
- The Plot Sickens (Troubleshooting Plotting)
Part 4: Advancing with AutoCAD
- Chapter 17: The ABCs of Blocks
- Rocking with Blocks (introduction to blocks)
- Creating Block Definitions
- Inserting Blocks
- Attributes: Fill-in-the-Blank Blocks
- Working with Attribute Definitions and Blocks
- Chapter 18: Everything from Arrays to Xrefs
- Associatively Editing (Dynamic Blocks)
- Going External (External References – Xrefs)
- Becoming Attached to Your Xrefs
- Layer-palooza (managing Xref layers)
- Creating and Editing an External Reference File
- Forging an Xref Path
- Managing Xrefs
- Blocks, Xrefs, and Drawing Organization
- Mastering the Raster (attaching and managing raster images)
- Chapter 19: Call the Parametrics!
- Maintaining Design Intent
- Understanding Geometric Constraints
- Applying a Little More Constraint
- You AutoConstrain Yourself!
- Understanding Dimensional Constraints
- Making Your Drawing Even Smarter (Parameters Manager)
- Dimensions or Constraints? Have It Both Ways!
- Chapter 20: Drawing on the Internet
- The Internet and AutoCAD: An Overview
- Preparing for eTransmit
- FTP for You and Me
- Increasing Cloudiness (AutoCAD 360/Web & Mobile)
- Sharing and Collaborating
Part 5: On a 3D Spree
- Chapter 21: It’s a 3D World After All
- The 3.5 Kinds of 3D Digital Models
- Tools of the 3D Trade (Ribbon, Palettes for 3D)
- Entering the Third Dimension (3D Coordinate Input, Point Filters)
- Creating a Better 3D Template
- Seeing the World from New Viewpoints
- Chapter 22: From Drawings to Models
- From Drawing to Modeling in 3D (overview)
- Drawing Basic 3D Objects (Wireframe, Surface)
- Gaining a Solid Foundation (Solid Primitives)
- Adding the Third Dimension to 2D Objects (Extrude, Revolve, Sweep, Loft)
- Boolean Operations (Union, Subtract, Intersect)
- Editing 3D Objects
- Chapter 23: It’s Showtime!
- Setting Up Cameras and Views
- Visualizing the Digital World (Visual Styles)
- Adding Lighting (Default, User-Defined, Sunlight)
- Creating and Applying Materials
- Defining a Background
- Rendering a 3D Model
- Chapter 24: AutoCAD Plays Well with Others
- Importing and Exporting Files
- Working with Other CAD Formats
- Sharing Your 3D Models
Part 6: The Part of Tens
- Chapter 25: Ten AutoCAD Resources
- Chapter 26: Ten Nasty Habits to Avoid
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Tags: Bill Fane, AutoCAD, Dummies