Creativity Innovation and the Cultural Economy Routledge Studies in Global Competition 1st Edition by Andy Pratt, Paul Jeffcutt – Ebook PDF Instant Download/Delivery: 0415694507 , 978-0415694506
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ISBN 10: 0415694507
ISBN 13: 978-0415694506
Author: Andy Pratt, Paul Jeffcutt
This collection brings together international experts from different continents to examine creativity and innovation in the cultural economy. In doing so, the collection provides a unique contemporary resource for researchers and advanced students. As a whole, the collection addresses creativity and innovation in a broad organizational field of knowledge relationships and transactions. In considering key issues and debates from across this developing arena of the global knowledge economy, the collection pursues an interdisciplinary approach that encompasses Management, Geography, Economics, Sociology and Cultural Studies.
Creativity Innovation and the Cultural Economy Routledge Studies in Global Competition 1st Table of contents:
Part 1 Introduction
Creativity, innovation and the cultural economy: Snake oil for the twenty-first century?
Introduction: surveying the territory
Building a better mousetrap
Endogenous growth: the perpetual motion machine
Re-conceptualisations
The core questions of this book
Approach and structure
The industries/chapters covered
Notes
References
Part 2 Advertising
a. Relocating creativity in advertising: From aesthetic specialisation to strategic integration
1960s to 1970s: creative specialisation
1970s to 1990s: from creative specialisation to strategic integration
1990s to present: creativity as strategy, strategy as creativity
Account planning – reconfiguring the value chain
Media planning – redefining creative thinking
Brand consultancy – from hired gun to trusted partner
So what is creativity in advertising?
Conclusion
Notes
References
b. Provincial parvenus: The subaltern sensibility of London advertising creatives
Introduction
Declasse and parvenus
A world of glamour and excess
Conclusion
Notes
References
Part 3 Music
a. The digitalisation of music
Meeting the digital challenge: copying, file-sharing and DRM systems
File-sharing
The search for ‘legitimate’ digital distribution
Questioning the crisis: internationalisation, copyright and business cycles
The digitalisation crisis in long-term context
Concluding comments: ‘Fuck you Lars, the music belongs to us too’
The recording industry
Consumption
Rights and critique
Notes
References
b. On music as a creative industry
From culture to cultural industry
Local creativity
From cultural industry to culture
Acknowledgements
Notes
References
Part 4 Film and TV
a. Creativity in context: Content, cost, chance and collection in the organization of the film industry
Economic development and performance measures in the film industry
Revenues
Employment
Releases
Home market share
Exports
Organization and performance
Performance differences
Integration and market organization
Creativity and its context in organization
Creativity vs. cost
Creativity: Project organization of production
Creativity: Horizontal disintegration of production
Cost: Horizontal ecologies and small world networks of production
Cost: Outsourcing
Creativity vs. chance
Chance: Horizontal network collusion and integration of production
Chance: Horizontal integration of marketing – and vertical integration of production into marketing
Chance: Horizontal integration of distribution – and vertical integration of production and marketing into distribution
Chance: Horizontal integration of production
Creativity vs. collection
Collection: Cross-industry integration
Summary and conclusion
Notes
References
b. The governance of innovation in the film and television industry: A case study of London, UK
Innovation and creativity
The film and television industries
Technology
Regulation
Organisation
Location
Conclusions
Acknowledgements
Notes
References
Part 5 New Media
a. Cultural production in the transnational city: A study of new media in Vancouver
Introduction: new media in context
Situating new media development in ‘space’ and ‘place’
Organization of the chapter
Development conditions for Vancouver’s New Economy
Local contingency and new media production in Vancouver
The space-economy of new media production in Vancouver
1 Clusters of artistic enterprise and new media production
2 ‘Core’ new media: computer services, new media and design
3 New media in the producer services: advertising and architectural firms
New media and the twenty-first-century city: observations from the Vancouver case
Notes
References
b. Creative biographies in new media: Social innovation in web work
Introduction: creativity and innovation in new media work
Research context and methods
Creative biographies in new media
Hours and pay in new media
Re-programmable labour? Informal learning in new media
Keeping up
Informality in new media work
Precarious work and insecurity
Conclusion
References
Part 6 Design
a. Fostering a culture of design: Insights from the case of Montréal, Canada
Introduction
What is design?
How can a “culture of design” be fostered?
Evaluating Montréal’s “culture of design”
Montréal’s design economy and its policy context
Fostering networks of design: three case studies
Conclusion: lessons from the Montréal case for understanding the nature and regulation of the design industry
Notes
References
b. Creativity and innovation in the Scandinavian design industry: Designed in Stockholm
Design?
Design in Stockholm
Creativity and innovation in the Stockholm design industry
Why the Stockholm design cluster might support knowledge and creativity: three hypotheses
How the Stockholm design cluster supports knowledge and creativity: three hypotheses tested
1 Does local inter-organizational collaborative interactionsupport knowledge and creativity?
2 Do local competition and rivalry support knowledge and creativity?
3 Does knowledge spill-over follow from the local mobility and sociability of individuals?
Beyond the firm-centric local cluster? Events and individuals’ careers
The role of events in creativity and innovation
Building careers rather than clusters
Conclusion
Acknowledgements
Note
References
Part 7 Museums/Visual Arts/Performance
a. Creativity and innovation in the cultural economy: Museums, galleries and the visual arts
DCMS
Museums, galleries and the visual arts
Conclusions: the rhetoric and the reality
Museums, galleries and the visual arts as inspirational
Defining creativity in museums
Arguments which militate against creativity and innovation
Nurturing and frustrating creativity
Observations
Acknowledgements
Glossary
Notes
References
b. Does Hamlet have to be naked? Art between tradition and innovation in German theatres
Behind the scenes: the roots of the German theatre industry
Centre stage: the ambivalence of innovation
Gaining artistic reputation
Differences in artistic reputation
Ongoing drama: can tradition and innovation be reconciled in creative production?
The repertoire system
The ensemble
The idiosyncratic position of the theatre managers
Alternative venues
Freelance directing teams
Conclusion
Annex
Acknowledgements
Notes
References
Part 8 Conclusion
Conclusion
Warning: context sensitive
Revisiting the key concepts
Innovation and creativity
The knowledge economy
The cultural economy
Reflections on the industry case studies
Beyond this book: the wider implications
Policy and academic
Future directions
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