Debugging with GDB Reference manual 1 2 10th Edition by Richard Stallman, Roland Pesch, Stan Shebs – Ebook PDF Instant Download/Delivery: 0983159238, 9780983159230
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Product details:
ISBN 10: 0983159238
ISBN 13: 9780983159230
Author: Richard Stallman, Roland Pesch, Stan Shebs
Debugging with GDB Reference manual 1 2 10th Table of contents:
Part I: Getting In and Out of GDB
- 1. A Sample GDB Session
- Basic commands and workflow
- 2. Getting In and Out of GDB
- Invoking GDB (gdb command-line options)
- Quitting GDB
- Shell commands
Part II: GDB Commands
- 3. GDB Commands
- Command syntax (completion, repetition, help)
- Command files
- Arguments
- Macros
- Command aliases
Part III: Running Programs Under GDB
- 4. Running Your Program
- Starting and stopping programs
- Arguments to your program
- Input/output
- Working directories
- Environment variables
- Signals
- Thread debugging
- Process record and replay
- 5. Stopping Your Program
- Breakpoints, watchpoints, and catchpoints
- Managing breakpoints (enabling, disabling, deleting)
- Breakpoint conditions
- Breakpoint commands
- Temporary breakpoints
- Watchpoints (data breakpoints)
- Catchpoints (event breakpoints)
- Set next statement
- 6. Examining the Stack
- Stack frames
- Backtraces (where, bt)
- Selecting a frame
- Information about a frame
- 7. Examining Source Files
- Listing source lines (list)
- Searching source files
- Specifying source directories
- Source path
- 8. Examining Data
- Expressions (variables, operators)
- Program variables
- Virtual memory
- Examining memory (x command)
- Automatic display of expressions (display)
- Setting values
- Convenience variables
- Value history
- Type checking
Part IV: Debugging Features
- 9. Debugging with Languages
- C and C++ specific features (namespaces, templates, exceptions)
- Fortran
- Go
- Other languages (e.g., Ada, D, Modula-2, Rust)
- Language-specific options
- 10. Debugging Optimized Code
- Understanding optimized code challenges
- Strategies for debugging optimized binaries
- 11. Debugging in Multiple Languages
- 12. Catching Errors
- Handling signals
- Handling exceptions (C++, Ada)
- 13. Inspecting the Low-Level Machine
- Registers
- Machine code (disassembly)
- Memory maps
- 14. Tracing and Probes
- Static tracepoints (e.g., SystemTap, DTrace integration)
- Dynamic tracepoints (GDB’s internal tracepoints)
- 15. Reverse Debugging
- Reverse execution (reverse-next, reverse-step, etc.)
- Enabling and disabling reverse execution
Part V: Advanced Topics and Customization
- 16. Controlling GDB
- Setting options (show command)
- User-defined commands
- Python scripting in GDB
- Hooks
- 17. Connecting to a Remote Target
- Remote debugging over serial, TCP/IP
- GDB remote protocol
- Debugging embedded systems
- 18. Debugging Core Files
- Analyzing post-mortem dumps
- 19. Debugging Shared Libraries
- 20. Debugging Threads
- Thread commands (info threads, thread )
- 21. Debugging Forks
- Debugging parent/child processes
- 22. Overlay Programming (for embedded systems)
- 23. Symbol Tables
- Loading symbol files
- Stripping symbols
- 24. Inferred Inferior Features (e.g., for missing debug info)
- 25. Using GDB with GNU Emacs
- The GDB-MI interface
- 26. Using GDB with DDD
- 27. GDB Internal
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Tags: Richard Stallman, Roland Pesch, Stan Shebs, Debugging