Digital Storytelling 3rd Edition by Carolyn Handler Miller – Ebook PDF Instant Download/Delivery: 9781138428393, 1138428396
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Product details:
ISBN 10: 1138428396
ISBN 13: 9781138428393
Author: Carolyn Handler Miller
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.
Table of contents:
PART 1: New Technologies, New Creative Opportunities
Chapter 1: Storytelling, Old and New
Chapter 2: Backwater to Mainstream: The Growth of Digital Entertainment
Chapter 3: Moving Towards Convergence
PART 2: Creating Story-Rich Projects
Chapter 4: Interactivity and its Effects
Chapter 5: Old Tools/New Tools
Chapter 6: Characters, Dialogue, and Emotions
Chapter 7: Structure in Digital Storytelling
Chapter 8: Your Audience
Chapter 9: Social Media and Storytelling
Chapter 10: Transmedia Storytelling
Chapter 11: Guidelines: Creating a New Project
PART 3: Harnessing Digital Storytelling for Pragmatic Goals
Chapter 12: Using Digital Storytelling to Teach and Train
Chapter 13: Using Digital Storytelling for Promotion and Advertising
Chapter 14: Using Digital Storytelling to Inform
PART 4: Media and Models: Under the Hood
Chapter 15: Video Games
Chapter 16: The Internet
Chapter 17: Mobile Devices and Apps
Chapter 18: Alternate Reality Games (ARGs)
Chapter 19: Interactive Television
Chapter 20: Smart Toys and Life-Like Robots
Chapter 21: Interactive Cinema
Chapter 22: Immersive Environments
Chapter 23: Electronic Kiosks
PART 5: Career Considerations
Chapter 24: Working as a Digital Storyteller
Chapter 25: Creating Your Own Showcase
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