Game Design Workshop A Playcentric Approach to Creating Innovative Games 1st Edition by Tracy Fullerton – Ebook PDF Instant Download/Delivery: 9780080560397, 0080560393
Full download Game Design Workshop A Playcentric Approach to Creating Innovative Games 1st Edition after payment

Product details:
ISBN 10: 0080560393
ISBN 13: 9780080560397
Author: Tracy Fullerton
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills.
Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.
Features:
* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts.
* Hands-on exercises demonstrate key concepts, and the design methodology
* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux
Table of contents:
Part I: Game Design Basics
Chapter 1: The Role of the Game Designer
Chapter 2: The Structure of Games
Chapter 3: Working with Formal Elements
Chapter 4: Working with Dramatic Elements
Chapter 5: Working with System Dynamics
Part II: Designing a Game
Chapter 6: Conceptualization
Chapter 7: Prototyping
Chapter 8: Digital Prototyping
Chapter 9: Playtesting
Chapter 10: Functionality, Completeness, and Balance
Chapter 11: Fun and Accessibility
Part III: Working As a Game Designer
Chapter 12: Team Structures
Chapter 13: Stages of Development
Chapter 14: The Design Document
Chapter 15: Understanding the Game Industry
Chapter 16: Selling Yourself and Your Ideas to the Game Industry
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Tags: Tracy Fullerton, Game, Design, Workshop


