Maya Feature Creature Creations Graphics Series 1st Edition by Todd Palamar – Ebook PDF Instant Download/Delivery: 1584502258, 978-1584502258
Full download Maya Feature Creature Creations Graphics Series 1st Edition after payment

Product details:
ISBN 10: 1584502258
ISBN 13: 978-1584502258
Author: Todd Palamar
The days of unrealistic, herky-jerky monsters, aliens, and Godzillas are gone, thanks to the power of programs like Maya. With this state-of-the-art application, you can create fantastically real creatures to take on starring roles or just traumatize other characters in a movie. Maya Feature Creature Creations teaches the fundamentals of how to develop, create, and implement your own next generation computer generated character. Written for 3D artists and modelers of all levels with a solid understanding of Maya, the book provides an easy-to-follow process for building an anatomy based CG character with physics-driven, elastic skin. Upon completing this book, you’ll walk away with a character that was sculpted in clay and modeled with subdivision surfaces using Maya. You can easily modify this creature for own purposes and use the skills and techniques you learned to create a variety of other Hollywood-quality characters.
Table of contents:
Part 1: In the Beginning
Getting Ready
Pre-Production
Building the Perfect Beast
CG Pre-Production
Part II: Reference Material
Design and Conquer
Sculpting
Building a Poseable Character
Part III: Modeling for Film
The Tools
Working with Your Reference Material
Modeling the Fire Monster’s Head
Modeling the Fire Monster’s Arm
Assembling the Fire Monster
Part IV: Texturing for Film
Determining Resolution
Mapping UV’s for the Fire Monster’s Head
Make it Real
Painting on Your Model
Part V: Anatomically Correct
Skeletons
Muscles and Tendons
Fat
The Dynamics of Life
Conclusion
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Todd Palamar,Maya Feature,Creature Creations,Graphics Series