Militainment Inc War Media and Popular Culture 1st Edition by Roger Stahl – Ebook PDF Instant Download/Delivery: 0415999782, 9780415999786
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ISBN 10: 0415999782
ISBN 13: 9780415999786
Author: Roger Stahl
Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment—or “militainment”—in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers. The author examines a wide range of historical and contemporary media examples to demonstrate the ways that war now invites audiences to enter the spectacle as an interactive participant through a variety of channels—from news coverage to online video games to reality television. Simply put, rather than presenting war as something to be watched, the new interactive militainment presents war as something to be played and experienced vicariously. Stahl examines the challenges that this new mode of militarized entertainment poses for democracy, and explores the controversies and resistant practices that it has inspired. This volume is essential reading for anyone interested in the relationship between war and media, and it sheds surprising light on the connections between virtual battlefields and the international conflicts unfolding in Iraq and Afghanistan today.
Militainment Inc War Media and Popular Culture 1st Table of contents:
Chapter 1 All-Consuming War
Citizen-Spectator
Clean War
Technofetishism
Support the Troops
Spectacular War
Interactive War and the Virtual Citizen-Soldier
New War, New Military
The 9/11 Rupture and Beyond
Retrofitting for the Interactive War
Chapter 2 Sports and the Militarized Body Politic
The Big Game
Empire Xtreme
The Battlefield Playground
Gazing into the Abyss
Extreme Branding and the Millennial Military
Chapter 3 Reality War
Boot Camp for Everyone
Getting Personal, Depoliticizing War
Embedding as Reality TV
Chapter 4 War Games
Training
Battle
Recruitment
Playing War
Chapter 5 Toying with Militainment
Buying the War
Full Circle: Points of Instability and Resistance
Collapse
Acceleration
Reversal
Realism Versus Reality
Chapter 6 Debriefing
Notes
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Tags: Roger Stahl, Militainment, War Media