Starting Out with C From Control Structures through Objects 7th Edition by Tony Gaddis – Ebook PDF Instant Download/Delivery: 9780132576253, 0132576252
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Product details:
ISBN 10: 0132576252
ISBN 13: 9780132576253
Author: Tony Gaddis
Table of contents:
Chapter 1: Introduction to Computers and Programming
1.1 Why Program?
1.2 Computer Systems: Hardware and Software
1.3 Programs and Programming Languages
1.4 What Is a Program Made of?
1.5 Input, Processing, and Output
1.6 The Programming Process
1.7 Procedural and Object-Oriented Programming
Chapter 2: Introduction to C++
2.1 The Parts of a C++ Program
2.2 The Object
2.3 The Directive
2.4 Variables and Literals
2.5 Identifiers
2.6 Integer Data Types
2.7 The Data Type
2.8 The C++ Class
2.9 Floating-Point Data Types
2.10 The Data Type
2.11 Determining the Size of a Data Type
2.12 Variable Assignments and Initialization
2.13 Scope
2.14 Arithmetic Operators
2.15 Comments
2.16 Named Constants
2.17 Programming Style
2.18 Standard and Prestandard C++
Chapter 3: Expressions and Interactivity
3.1 The Object
3.2 Mathematical Expressions
3.3 Type Conversion
3.4 Overflow and Underflow
3.5 Type Casting
3.6 Combined Assignment
3.7 Formatting Output
3.8 Working with Characters and Strings
3.9 Mathematical Library Functions
3.10 Focus on Debugging: Hand Tracing
3.11 Focus on Problem Solving: Case Study
Chapter 4: Making Decisions
4.1 Relational Operators
4.2 The Statement
4.3 Expanding Statements
4.4 The Statement
4.5 Nested Statements
4.6 Chains
4.7 Flags
4.8 Logical Operators
4.9 Checking Ranges
4.10 Menus
4.11 Validating User Input
4.12 Comparing Characters and Strings
4.13 The Conditional Operator
4.14 The Statement
4.15 Blocks and Scope
Chapter 5: Loops and Files
5.1 Increment and Decrement Operators
5.2 The Loop
5.3 Input Validation
5.4 Counters
5.5 The Loop
5.6 The Loop
5.7 Running Totals
5.8 Sentinels
5.9 Choosing the Right Loop
5.10 Nested Loops
5.11 File Input/Output
5.12 Breaking and Continuing Loops (optional)
Chapter 6: Functions
6.1 Modular Programming
6.2 Defining and Calling Functions
6.3 Function Prototypes
6.4 Passing Data to Functions
6.5 Pass by Value
6.6 Using Functions in Menus
6.7 The Statement
6.8 Returning Values
6.9 Returning Booleans
6.10 Local vs Global Variables
6.11 Static Local Variables
6.12 Default Arguments
6.13 Reference Variables
6.14 Overloaded Functions
6.15 The Function
6.16 Stubs and Drivers
Chapter 7: Arrays
7.1 Storing Multiple Values
7.2 Accessing Elements
7.3 No Bounds Checking
7.4 Initialization
7.5 Processing Arrays
7.6 Using Parallel Arrays
7.7 Arrays as Function Arguments
7.8 Two-Dimensional Arrays
7.9 Multi-dimensional Arrays
7.10 Case Study
7.11 STL Introduction
Chapter 8: Searching and Sorting Arrays
8.1 Search Algorithms
8.2 Case Study
8.3 Sorting Algorithms
8.4 Case Study
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Tags: Tony GaddisStarting Out, Control, Structures